The idea behind my Crystal Interface concept came from trying to find a balance between current skeuomorphism heavy iOS apps and the more digital metro UI on Windows phone. The challenge was finding a way for the platform to evolve without making drastic changes because it needed to remain familiar to the huge iOS user base.
I believe a balance between the two directions may be possible. Like Apple focusing on the content and letting hardware fade away into the background, the same needs to happen for the UI.

The idea behind my Crystal Interface concept came from trying to find a balance between current skeuomorphism heavy iOS apps and the more digital metro UI on Windows phone. The challenge was finding a way for the platform to evolve without making drastic changes because it needed to remain familiar to the huge iOS user base.

I believe a balance between the two directions may be possible. Like Apple focusing on the content and letting hardware fade away into the background, the same needs to happen for the UI.

  1. amaci posted this